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1906 Renault AK GP v1.1 - Assetto Corsa

1906 Renault AK GP Features:

  • Nine paint schemes.
  • Custom accurate engine sounds.
  • Animated feet/pedals, animated handbrake, and animated shifting.
  • Animated water movement in radiator viewport.
  • Animated leafspring suspension.
  • Historically accurate white rubber tires.
  • Uses CSP's extended physics to better simulate engine wear and damage. Power reduces as the engine takes damage, at 50% damage a 2% reduction in power, at 90% damage a 50% reduction in power. Additionally there are chances for misfiring, (reducing performance for a moment), at 25% damage a 10% chance of misfiring, at 75% damage a 70% chance of misfiring.
  • Engine has additional features added via custom Lua Code. This includes, damage to the front of car causing the water temperature to rise, if water temperature rises over 95 degrees then the engine loses power, and if water temperature rises over 101 degrees then the engine breaks.
  • The tires also got some custom Lua code, and the tyres now blow if pressure exceeds 75 psi.

REQUIRED:
Custom Shaders Patch.

About the Car:
The 1906 Renault AK Grand Prix car utlized an engine design developed and used in 1905. Unfortunately, the engine had been matched with an underperforming chassis and Renault was unsuccesful. However, for 1906 Renault would commission a new state-of-the-art chassis to be completed in time for a big upcoming event, the 1906 French Grand Prix. Which was in fact the very first Grand Prix in history. The 1906 Renault AK car was a resounding success, and Renault would be victories at the 1906 French Grand Prix!

The 1906 AK was powered by a 12,986cc inline 4 cylinder engine, which produced 90HP @ 1,200RPM. The transmission consisted of a 3-speed gearbox with spiral spring clutch and a shaft drive. Renault decided against using a differential in order to save weight and improve reliability. For the chassis, Renault decided to go with a conventional channel frame, which they heavily reinforced to handle the brutal conditions of racing on the rough public roads of the era. To complete the chassis, they attached innovative semi-elliptical springs with adjustable hydraulic dampers for all four wheels, a first for any racing car. 

Finally, Renault decided to use Michelin's brand new "detachable rim system" for the rear wheels which allowed drivers or crews to remove the metal wheel rim from the wooden inner support structure of the wheel, this required only 8 bolts to be unscrewed and then a new wheel rim with the tire attached could be slid on and screwed into position. The detachable rim system gave Renault a big advantage in the race, as the driver and his riding mechanic were required by rule to conduct all repairs and tire changes themselves over the course of the 2 day Grand Prix event that covered 768 miles (1236 km)!

v1.1 Changelog:
1. Updated file names and structure to our current standard.
2. Revised aero physics.
3. New tire temperature performance curve.
4. New tire wear performance curve.
5. New throttle curve.
6. Revised damaged engine malfunction/misfire chance curve.
7. Added engine response time delay to account for classic naturally aspirated nature of engine.
8. Reduced the thermal efficiency of the fuel being used.
9. Added some extension code to car.ini file.
10. Improved FFB.
11. Revised pit stop times.
12. Added extension code to move from a single contact point to a 9 contact point tire.
13. Minor revisions to gearbox physics.
14. Improved AI.
15. Added some advanced suspension code that fix base AC code issues.
16. Minor revision to front suspension geometry.
17. Added toe and camber suspension setup options for front wheels.